Luck magic deals with possibilities/probabilities.
Methodology[]
Focusing on Immaterial and tools.[1] They sink luck into a piece and make sure to guard it. Tempting fate insures they have more power to work with.
Notable Users[]
References[]
- ↑ Luck
A roll of the dice, a flip of a card. Luck mages tend to combine using things like fortune telling cards, dice, or coin flips to predict their way forward or make an action auspicious (or not). This combines with the use of some form of battery - a signet ring or tattoo, or any kind of container. Luck can be drawn from this to grant them fortune on a particular action, or luck from a beneficial action can be stored in it. This tends to require activity and risk taking, which often plays into personality. - Pact Dice: The Practices - Wbow Version
Conflict | Deals | Material | Immaterial | Divine | |
Conjure | War magic/Goblin Raider | Summoning/Glamour Aesthete | Elementalism/Clay Sculptor | Necromancy/Curse Adept | Evangelism/Psychopomp Shamanist |
Prices | Harbinger/Halflight | Host/Contract Lawyer | Blood/Hyde | Heartless/Haunted | Cultist/Martyr |
Tools | Goblins/Weaponsmith | Sympath/Peddler | Collectors/Abyssal Bearer | Luck/Ruins Gardener/Valkalla | Chosen/Blackforester |
Realms | Scourges/Storm Chaser | Nomad/City/Alcazar Psychist | Technomancy/Warrens Runner | Astrology/Path Runner | Draoidhe/Historian |
Interaction | Oni/Fae Duelist | Faerie/Enchantress | Item Crafting/Tantric Practitioner | Finder/Chaos/Egoist | Shamanism/Aspirant |
Lore | Heroics/Oddfather | Spellbinding/Corrupter | Alchemy/Undercity Scholar | Augury/Complex Practice | Priesthood |
Protection | Ogre/Exterminator | Sealing/Licensed | Wards/Chainer | Incarnate | Law/Sanctuary Tender |